[Freeciv-Dev] Re: Sailing on Rivers
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> I believe that when Sid Meier decided about the 1/3 rate on rivers, his
> intention was to simulate the possibility that land units could be
> transported by river boats, but the actual boats were below his scale of
> simulation. Now that we (soon) have river boats, we should remove this
> bonus for land units and let the player handle it properly.
There may be another reason: avoidance of micromanagement. If units
can be sped up by moving triremes on rivers, finding the optimal way
of transporation will often require hard but tedious thinking and mouse
clicking. Perhaps Thue's ferryboat patch can be of use here?
> Erik
--
Reinier
- [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/23
- [Freeciv-Dev] Re: Sailing on Rivers, Jules Bean, 2000/08/24
- [Freeciv-Dev] Re: Sailing on Rivers, Greg Wooledge, 2000/08/24
- Message not available
- [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/25
- [Freeciv-Dev] Re: Sailing on Rivers, Thue, 2000/08/25
- [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/25
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