[Freeciv-Dev] Re: Sailing on Rivers
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Erik Sigra (freeciv@xxxxxxx) wrote:
> I believe that when Sid Meier decided about the 1/3 rate on rivers, his
> intention was to simulate the possibility that land units could be
> transported by river boats, but the actual boats were below his scale of
> simulation.
I agree.
> Now that we (soon) have river boats, we should remove this
> bonus for land units and let the player handle it properly.
Will river boats still require upkeep?  How expensive will they be
to build?  You can't simulate the Civ1/Civ2 river movement with boats
unless you make them free to build and free to maintain. ;-)
(And of course, you can't really make them free to build -- even at 0
shields, you would still be limited to 1 per city per turn, unless the
Freeciv build code is more advanced than I thought.)
-- 
Greg Wooledge                    | "Truth belongs to everybody."
wooledge@xxxxxxxxxxx             |   Red Hot Chili Peppers
http://www.kellnet.com/wooledge/ |
 
 
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- [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/23
 
- [Freeciv-Dev] Re: Sailing on Rivers, Jules Bean, 2000/08/24
 
- [Freeciv-Dev] Re: Sailing on Rivers,
Greg Wooledge <=
 
- Message not available
 - [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/25
 - [Freeciv-Dev] Re: Sailing on Rivers, Thue, 2000/08/25
 - [Freeciv-Dev] Re: Sailing on Rivers, Erik Sigra, 2000/08/25
 
 
 
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