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[Freeciv-Dev] Re: [PATCH] New option in server.
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[Freeciv-Dev] Re: [PATCH] New option in server.

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>, bj0v@xxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [PATCH] New option in server.
From: Martin Olveyra <bj0v@xxxxxxxxxxxxxxxxxx>
Date: Thu, 17 Aug 2000 03:29:46 -0300
Reply-to: bj0v@xxxxxxxxxxxxxxxxxx

On Thu, 17 Aug 2000, David Pfitzner wrote:
> Martin Olveyra <bj0v@xxxxxxxxxxxxxxxxxx> wrote:
> 
> > This patch adds a new server option (massive_kill). This option allows to
> > disable such strange rule that makes lose all units in a tile if only one is
> > killed.
> 
> I don't like the name (actually "massive_killing" in the patch, not
> "massive_kill").  Eg:
> 
> - Its long (show prefers <= 13);
> - Currently none of the server options have underscores;
> - Its too indiscriminant ;-)
> 
> I would suggest "killstack", or maybe "killsquare" or "killtile",
> (compare existing option "killcitizen"; a "stack" being a group 
> of units on the same square).
> 
> (Or should this be a ruleset option instead?  Hard to say.)
> 
> -- David

Consider I am spanish speaker, so sorry if my english is some ugly.:-)
I like "killstack", so I send this new patch with the new option name.
Perhaps the help text is ugly too, so, if you don't like, please let me know.:-)

Attachment: killstack.patch
Description: Text Data


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