[Freeciv-Dev] Re: [PATCH] New option in server.
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Martin Olveyra <bj0v@xxxxxxxxxxxxxxxxxx> wrote:
> This patch adds a new server option (massive_kill). This option allows to
> disable such strange rule that makes lose all units in a tile if only one is
> killed.
I don't like the name (actually "massive_killing" in the patch, not
"massive_kill"). Eg:
- Its long (show prefers <= 13);
- Currently none of the server options have underscores;
- Its too indiscriminant ;-)
I would suggest "killstack", or maybe "killsquare" or "killtile",
(compare existing option "killcitizen"; a "stack" being a group
of units on the same square).
(Or should this be a ruleset option instead? Hard to say.)
-- David
- [Freeciv-Dev] [PATCH] New option in server., Martin Olveyra, 2000/08/16
- [Freeciv-Dev] Re: [PATCH] New option in server.,
David Pfitzner <=
- [Freeciv-Dev] Re: [PATCH] New option in server., Martin Olveyra, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Nicolas Brunel, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Martin Olveyra, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Stepan Roh, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Jed Davis, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Martin Olveyra, 2000/08/17
- [Freeciv-Dev] Re: [PATCH] New option in server., Stepan Roh, 2000/08/18
|
|