[Freeciv-Dev] Re: Plans for 1.12
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Jed Davis wrote:
> I'm not sure to what extent another scheme system could be substituted,
> since it's the C interface that's important here, and I'd thought that was
> more or less specific to Guile. I could be wrong, of course.
Guile people tried to do generic scheme interface. It is compile time
compatibility, but works for most simple things. You cannot dfine own
types etc, but all basic evals/string routines etc are covered. Mzscheme
implements this interface and I've actually used both of them by just
replacing one variable in makefile (with freeciv, when I was trying to
implement scripting some time ago :)
Artur
- [Freeciv-Dev] Re: Plans for 1.12, 蔡恆華, 2000/06/21
- [Freeciv-Dev] Re: Plans for 1.12, Jed Davis, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12,
Artur Biesiadowski <=
- [Freeciv-Dev] Re: Plans for 1.12, Dan Sugalski, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Tony Stuckey, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Steve Hodge, 2000/06/27
- [Freeciv-Dev] Re: Plans for 1.12, Tomasz Wegrzanowski, 2000/06/27
- [Freeciv-Dev] Re: Plans for 1.12, Dan Sugalski, 2000/06/27
- [Freeciv-Dev] scripting (was: Plans for 1.12), Reinier Post, 2000/06/27
- [Freeciv-Dev] Re: scripting (was: Plans for 1.12), Dan Sugalski, 2000/06/27
[Freeciv-Dev] Re: Plans for 1.12, Jed Davis, 2000/06/26
[Freeciv-Dev] Re: Plans for 1.12, Jed Davis, 2000/06/26
|
|