[Freeciv-Dev] Re: Plans for 1.12
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--On Monday, 26 June 2000 13:04 -0500 Tony Stuckey 
<stuckey@xxxxxxxxxxxxxxxxx> wrote:
 
On Mon, Jun 26, 2000 at 01:38:22PM -0400, Dan Sugalski wrote:
 
Perl's reasonably simple to embed into an existing application, so
that's  not a big deal. Given the feelings folks have for particular
languages  (We've had perl and Scheme. Python'll probably be next, then
someone'll  want C for speed) it might be better to come up with a
general API and  dynamic loading scheme and let whoever wants to embed
things just go do it.
 
 
  Sounds like a good idea if we can't decide on only one system; maybe we 
could even get generalized GUI controls for assigning which script 
functions get run on what things when (i.e. when one of my cities is 
attacked, apply foo_defense to it).
 
         People who use C are smart enough to realize that it's really dumb
to use it as a scripting language. :)
         The big argument with scripting languages is whether to use a
general purpose one, or an application-specific and defined one.  Both
have good and bad points.
 Or use the general-purpose language, where other people will kindly 
maintain the implementation, and just write a parser/unparser (or maybe 
this is more like a complier?) for the specialized application-specific 
one; the user (or script) can choose which language to use.
--Jed
 
 
- [Freeciv-Dev] Re: Plans for 1.12, (continued)
- [Freeciv-Dev] Re: Plans for 1.12, Jed Davis, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Artur Biesiadowski, 2000/06/26
 
- [Freeciv-Dev] Re: Plans for 1.12, Dan Sugalski, 2000/06/26
- [Freeciv-Dev] Re: Plans for 1.12, Tony Stuckey, 2000/06/26
 - [Freeciv-Dev] Re: Plans for 1.12, Steve Hodge, 2000/06/27
 
- [Freeciv-Dev] Re: Plans for 1.12, Tomasz Wegrzanowski, 2000/06/27
 - [Freeciv-Dev] Re: Plans for 1.12, Dan Sugalski, 2000/06/27
 - [Freeciv-Dev] scripting (was: Plans for 1.12), Reinier Post, 2000/06/27
 - [Freeciv-Dev] Re: scripting (was: Plans for 1.12), Dan Sugalski, 2000/06/27
 
  
  
  
 
[Freeciv-Dev] Re: Plans for 1.12,
Jed Davis <=
[Freeciv-Dev] Re: Plans for 1.12, Jed Davis, 2000/06/26
 
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