[Freeciv-Dev] Re: Capitalization bug/feature
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On Thu, Jan 13, 2000 at 02:44:53PM +0100, Daniel Zinsli wrote:
> I imagine someone that has 7-800 shield stock switching to armor,
> producing 1 per turn the next 10 turns. Too powerful IMO :-)
No, the proper way to do this is to stockpile 10 Caravans/Freight,
and disband them to put their entire production points toward the unit
being built.
What was too powerful, again?
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
-Robyn Hitchcock.
- [Freeciv-Dev] Capitalization bug/feature, Daniel Zinsli, 2000/01/12
- [Freeciv-Dev] Re: Capitalization bug/feature, Daniel Burrows, 2000/01/12
- [Freeciv-Dev] Re: Capitalization bug/feature, Corin Anderson, 2000/01/12
- [Freeciv-Dev] Re: Capitalization bug/feature, Daniel Zinsli, 2000/01/13
- [Freeciv-Dev] Re: Capitalization bug/feature, Corin Anderson, 2000/01/13
- [Freeciv-Dev] Re: Capitalization bug/feature,
Tony Stuckey <=
- [Freeciv-Dev] Re: Capitalization bug/feature, Jules Bean, 2000/01/13
- [Freeciv-Dev] Re: Capitalization bug/feature, Daniel Zinsli, 2000/01/13
- [Freeciv-Dev] Re: Capitalization bug/feature, Tony Stuckey, 2000/01/14
- [Freeciv-Dev] A problem with carrying over leftover sheilds, John Paul Rodman, 2000/01/21
- [Freeciv-Dev] Re: A problem with carrying over leftover sheilds, Tony Stuckey, 2000/01/21
- [Freeciv-Dev] Re: A problem with carrying over leftover sheilds, Daniel Zinsli, 2000/01/22
[Freeciv-Dev] Re: Capitalization bug/feature, Tony Stuckey, 2000/01/13
[Freeciv-Dev] Re: Capitalization bug/feature, Tony Stuckey, 2000/01/13
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