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[Freeciv-Dev] Re: Glaciars
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To: Freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Glaciars
From: Jason Todd <idjason@xxxxxxxx>
Date: Mon, 10 Jan 2000 02:15:07 +0000

 Just make the bonus stop working after develpment of explosives.
Anyways, once you've researched past a certain point your economy
wouldn't be able to make use of wood very well.

Greg Wooledge wrote:
> 
> Jason Todd (idjason@xxxxxxxx) wrote:
> 
> >  What would be good IMHO is if clearing a forest gave you a fairly
> > big increase in the production of a city while it is being cleared,
> > say 4 to 8 per turn.
> 
> I could easily imagine players exploiting this, using teams of Engineers
> to continuously change tiles from forest to grassland and back again in
> order to boost production in a city.
> 
> --
> Greg Wooledge                    | "Truth belongs to everybody."
> wooledge@xxxxxxxxxxx             |   Red Hot Chili Peppers
> http://www.kellnet.com/wooledge/ |
> 
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