[Freeciv-Dev] Re: Glaciars
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In a message dated 1/4/00 1:37:59 AM !!!First Boot!!!, idjason@xxxxxxxx
writes:
> If your going to implement disasters, why not have this one, a glaciar.
> It would be a wall of ice that would slowly turn every tile in its path
> into ice. What do you think?
>
A very good idea, however, there would need to be certain conditions
imposed on this disaster. First it could not happen in areas that have
jungle, desert or swamp - one for realism, to to make sure there is at least
some portions of the planet still habitable. Second the glacier would need
to move slowly enough to give players time to resettle. Also, the glacier
would have to receed after a number of turns - preferably between fifty and
one hundred. Finally, this would have to be an option or only available at
the hardest settings - one coan imagine the anguish a player would feel at
having his/her entire civ destryoed by a glacier.
Steve
- [Freeciv-Dev] Re: Glaciars,
Anecdoter <=
[Freeciv-Dev] Re: Glaciars, Mike Jing, 2000/01/05
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