[Freeciv-Dev] Re: Glaciars
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Jason Todd (idjason@xxxxxxxx) wrote:
> What would be good IMHO is if clearing a forest gave you a fairly
> big increase in the production of a city while it is being cleared,
> say 4 to 8 per turn.
I could easily imagine players exploiting this, using teams of Engineers
to continuously change tiles from forest to grassland and back again in
order to boost production in a city.
--
Greg Wooledge | "Truth belongs to everybody."
wooledge@xxxxxxxxxxx | Red Hot Chili Peppers
http://www.kellnet.com/wooledge/ |
pgp_Gw4uo5lCb.pgp
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[Freeciv-Dev] Re: Glaciars, Mike Jing, 2000/01/05
[Freeciv-Dev] Re: Glaciars, Anecdoter, 2000/01/07
[Freeciv-Dev] Re: Glaciars, Mike Jing, 2000/01/07
[Freeciv-Dev] Re: Glaciars, Peter Schaefer, 2000/01/08
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