[Freeciv-Dev] Re: Barbarians
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> Hut barbarians:
> Result in a random number of horsemen.
> Hut barbarians will destroy any city they encounter
> (or maybe they just reduce size by 3 when capturing it?).
>
I don't think it's a random number, it starts with 1-2 and then it grows. (i
think i've seen 8 or so)
Is it only horsemen?
Hm, i also got the feeling that late in the game, there are no barbarians in
huts anymore.
Maybe it's when everybody has obsoleted horsemen?
- [Freeciv-Dev] Re: Dumb AI in mid & late game, (continued)
- Message not available
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Massimo Campostrini, 1999/09/29
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Jerzy Klek, 1999/09/29
- [Freeciv-Dev] Barbarians (was: Dumb AI in mid & late game), Jeff Mallatt, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Jerzy Klek, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Lalo Martins, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Falk Hueffner, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Artur Biesiadowski, 1999/09/30
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Stephen Hodge, 1999/09/30
- [Freeciv-Dev] Barbarians, Peter Schaefer, 1999/09/30
- [Freeciv-Dev] Re: Barbarians, Stephen Hodge, 1999/09/30
- [Freeciv-Dev] Re: Barbarians,
Claus Leth Gregersen <=
|
|