Re: [Freeciv-Dev] tunnels
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On Fri, Sep 03, 1999 at 10:43:22AM -0400, Laurent Vibert wrote:
> Like it would be interesting to have canals, why not give the possibility
> to engineers to build road on the sea, just like the England-France
> tunnel (a new wonder ?). The engineer should be on a boat to do that, and
> it would be more natural to restrict this possibility to the coast: no
> tunnel on the high-sea.
I would love to see this when accompanied by a new tech (Waterworks).
--
Reinier
- Re: [Freeciv-Dev] Adding scripting language, (continued)
- Re: [Freeciv-Dev] Adding scripting language, Artur Biesiadowski, 1999/09/01
- Re: [Freeciv-Dev] Adding scripting language, Artur Biesiadowski, 1999/09/01
- Re: [Freeciv-Dev] Adding scripting language, Chris Lawrence, 1999/09/01
- Re: [Freeciv-Dev] Adding scripting language, Artur Biesiadowski, 1999/09/01
- Re: [Freeciv-Dev] Adding scripting language, Nicolas Brunel, 1999/09/01
- Re: [Freeciv-Dev] Adding scripting language, FRS, 1999/09/03
- [Freeciv-Dev] tunnels, Laurent Vibert, 1999/09/03
- Re: [Freeciv-Dev] tunnels,
Reinier Post <=
- Re: [Freeciv-Dev] tunnels, Nicolas Brunel, 1999/09/03
- Re: [Freeciv-Dev] railroad movement, Peter Schaefer, 1999/09/06
- Re: [Freeciv-Dev] railroad movement, Reinier Post, 1999/09/07
- Re: [Freeciv-Dev] railroad movement, Artur Biesiadowski, 1999/09/08
- Re: [Freeciv-Dev] tunnels, Ed Cogburn, 1999/09/03
- Re: [Freeciv-Dev] tunnels, Reinier Post, 1999/09/03
- Re: [Freeciv-Dev] Adding scripting language, Alex Zepeda, 1999/09/01
Re: [Freeciv-Dev] Adding scripting language, Artur Biesiadowski, 1999/09/01
Re: [Freeciv-Dev] Adding scripting language, lduperval, 1999/09/01
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