RE: [Freeciv-Dev] Nationalities
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Hello,
To add new city names, look in common/city.c .
In common/player.h ,you will find a struct player_race which was designed
to have different behaviour of AI. It isn't actually used.
Concerning nationalities, in Civ I, the first knowledges which were given
depended on the nationality. As for the behaviour of a notion, all players
are different and play in their own way,
Best regards,
- [Freeciv-Dev] Nationalities, Alexandre BERAUD, 1999/06/10
- RE: [Freeciv-Dev] Nationalities, Patrick Schmid, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, Daniel Sjolie, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, Peter Schaefer, 1999/06/10
- RE: [Freeciv-Dev] Nationalities,
Nicolas Brunel <=
- Re: [Freeciv-Dev] Nationalities, Bobby D. Bryant, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, Daniel Sjolie, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, Andy Black, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, David Pfitzner, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, Chris Lawrence, 1999/06/10
- Re: [Freeciv-Dev] Nationalities, David Pfitzner, 1999/06/11
- Re: [Freeciv-Dev] Nationalities, Paul Zastoupil, 1999/06/11
- [Freeciv-Dev] Re: Nationalities, Heikki Kantola, 1999/06/11
Re: [Freeciv-Dev] Nationalities, Martin Willemoes Hansen, 1999/06/10
RE: [Freeciv-Dev] Nationalities, Matt Busigin, 1999/06/11
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