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Re: [Freeciv-Dev] Suggestion for diagonal rail connection...
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Re: [Freeciv-Dev] Suggestion for diagonal rail connection...

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: Re: [Freeciv-Dev] Suggestion for diagonal rail connection...
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 21 Jan 1999 19:29:08 +0100

> The movement cost for rail is 0, so you can travel forever.

In Civ I (and possibly Civ II), cities would not be railroaded automatically.
You'd have to railroad them explicitly or lose 1/3 movement point through a
city.  If Freeciv, it is automatic.  Perhaps the memory of units losing
movement on railroad is from forgetting to railroad cities in regular Civ.

-- 
Reinier


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