Re: [Freeciv-Dev] Suggestion for diagonal rail connection...
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On 20 Jan, John Goerzen wrote:
> On Tue, Jan 19, 1999 at 05:12:49PM -0600, rizos@xxxxxxxx wrote:
>
>> Since rail gives infinite movement, diagonal rail connection is redundant
>> in the last case...
>
> I thought that they just gave a lot of movement, not infinite movement. Am
> I mistaken?
In Civ II it's infinite.
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- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., (continued)
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., John Goerzen, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Mitch Davis, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., David Pfitzner, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., John Goerzen, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Tony &, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Mitch Davis, 1999/01/20
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Tony &, 1999/01/21
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Reinier Post, 1999/01/21
- Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., David Pfitzner, 1999/01/21
Re: [Freeciv-Dev] Suggestion for diagonal rail connection...,
lduperval <=
Re: [Freeciv-Dev] Suggestion for diagonal rail connection..., Greg Wooledge, 1999/01/20
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