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[freeciv-ai] Re: New settler code
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To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: New settler code
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sat, 12 Apr 2003 15:52:31 +0000 (GMT)

On Sat, 12 Apr 2003, Raimar Falke wrote:
> > > http://www.freeciv.org/~rfalke/republic.gz?
> >
> > Using player 'c':
>
> All the other data in the competition was for "a".

'a' didn't compute. It turned on its neighbours instead.

> > c govt eval Republic (dist 1): 1054 [f14|sh15|l0|g4|sc35|h0|u0|a0|p0]

> > c govt eval Republic (dist 1): 1603 [f19|sh25|l0|g0|sc60|h0|u0|a0|p0]

> What does this line tells me?

f=food, sh=shield, l=luxury, g=gold, sc=science, h=happy, u=unhappy,
a=angry, p=pollution.

  - Per



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