Complete.Org: Mailing Lists: Archives: freeciv-ai: November 2002:
[freeciv-ai] Re: Measure the AI ability to harvest resources
Home

[freeciv-ai] Re: Measure the AI ability to harvest resources

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>, "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: Measure the AI ability to harvest resources
From: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Date: Mon, 25 Nov 2002 16:22:55 -0800 (PST)

--- Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx> wrote:
> On Mon, 25 Nov 2002, Per I. Mathisen wrote:
> 
> > 2: 165:Guntis Ulmanis
> > 2:             Settlers: 22 * 40 = 880
> > 2:             Warriors: 1 * 10 = 10
> > 2:             Diplomat: 217 * 30 = 6510
> >
> > What the??? 217 diplomats is far from ideal. Per, the no of reserve
> diplomats needs to be reduced. By 75%, concentrating spys in the outermost
>cities.
> > 
> > No way normal cvs AI code could produce this. Raimar, can you check it?
> > Must be bug somewhere.
> 
> Remember diplomats are a fallback and without techs AI has nothing else to 
> build.
> 
> G.
 
Even so, 217 is far too many. There needs to be some sort of unit cap for units
like Spys/Diplomats. There should never be more diplomats than cities.  
 
Per? Any chance of getting you to introduce a cap on diplos?

Aloha,
RK.

__________________________________________________
Do you Yahoo!?
Yahoo! Mail Plus ? Powerful. Affordable. Sign up now.
http://mailplus.yahoo.com


[Prev in Thread] Current Thread [Next in Thread]