[freeciv-ai] Re: better easy mode
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On Wed, Oct 30, 2002 at 10:40:33PM +0000, Per I. Mathisen wrote:
> On Wed, 30 Oct 2002, Raimar Falke wrote:
> > > 2. Wrapping each change of ai.ai_role and if it changes from
> > > AIUNIT_BUILD_CITY, tidy up the minimap (better IMO).
> >
> > Patch attached. It also fixes a bug in server_unit_remove.
> >
> > Please test.
>
> There is already ai_unit_new_role() in aitools.c... it doesn't do all
> cases comprehensively yet - that is done in massive ai patch.
And what about
ai/aiunit.c:1500: ai_unit_set_role(punit, AIUNIT_ESCORT, -1, -1); /* do
not use ai_unit_new_role() */
?
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
- [freeciv-ai] better easy mode, Per I. Mathisen, 2002/10/29
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/29
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/29
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/29
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/29
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/30
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/30
- [freeciv-ai] Re: better easy mode,
Raimar Falke <=
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/31
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/31
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/31
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