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[freeciv-ai] Re: better easy mode
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[freeciv-ai] Re: better easy mode

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To: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: better easy mode
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 29 Oct 2002 22:05:27 +0000 (GMT)

On Tue, 29 Oct 2002, Raimar Falke wrote:
> On Tue, Oct 29, 2002 at 09:07:13PM +0000, Gregory Berkolaiko wrote:
> > I didn't test the patch, but I found the bug!!
>
> Good. Than you may can explain me these:
>
> apply the patch, load the game and press return. You should see:
>
> 2: Siedler (13, 41) wants city at (14, 37) with want 267, distance 6066 moves
>
> You should also get prints which indicate that any move of the settler
> is !sane and the move costs are 255. Even to its known direct
> neighbour. Any ideas? I suspect generate_warmap but won't touch it.

The bug isn't in the code, it is in the logging ;)

See attached patch.

  - Per

Attachment: logfix1.diff
Description: Text document


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