[freeciv-ai] Re: better easy mode
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On Tue, Oct 29, 2002 at 09:07:13PM +0000, Gregory Berkolaiko wrote:
> 2. Wrapping each change of ai.ai_role and if it changes from
> AIUNIT_BUILD_CITY, tidy up the minimap (better IMO).
Patch attached. It also fixes a bug in server_unit_remove.
Please test.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Microsoft does have a year 2000 problem. I'm part of it. I'm running Linux.
minimap_fix1.diff
Description: Text document
- [freeciv-ai] better easy mode, Per I. Mathisen, 2002/10/29
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/29
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/29
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/29
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/29
- [freeciv-ai] Re: better easy mode,
Raimar Falke <=
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/30
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/31
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/31
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Raimar Falke, 2002/10/31
- [freeciv-ai] Re: better easy mode, Per I. Mathisen, 2002/10/31
- [freeciv-ai] Re: better easy mode, Gregory Berkolaiko, 2002/10/31
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