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[freeciv-ai] Re: README.AI
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[freeciv-ai] Re: README.AI

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To: "Per I. Mathisen" <Per.Inge.Mathisen@xxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: README.AI
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Tue, 30 Apr 2002 18:26:45 +0100 (BST)

Newer version attached.

On Tue, 30 Apr 2002, Per I. Mathisen wrote:

> On Mon, 29 Apr 2002, Raahul Kumar wrote:
> > Greg, go ahead and edit other people's typing. I don't care.
> 
> Agreed.

Done.

> Or write it in floating point C.

C'mon.  x^y  := pow(x,y), that's all.

> > >            N*q^Y + N*q^{Y+1} + N*q^{Y+2} + ...
> > >            = N*q^Y * (1 + q + q^2 + q^3 + ...)
> > >            = N*q^Y / (1-q)
> >
> > Unreadable. Please have a prettier version linked to on the Freeciv website.
> 
> I suppose another math person could understand it...

Don't you doubt that ;)
Actually it's secondary school stuff.

> > > * AI autoattack is never activated (probably a good thing too) (PR#1340)
> 
> This should be a comment in the document above, not a TODO item. The AI
> doesn't need autoattack. Its own calculation functions are far superior.

This is a proper bug.  That is, the autoattack code is called, it takes 
the control, iterates through all units but doesn't do anything.  See the 
bug description.  

G.

Attachment: README.AI
Description: Text document


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