[freeciv-ai] Re: README.AI
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Newer version attached.
On Tue, 30 Apr 2002, Per I. Mathisen wrote:
> On Mon, 29 Apr 2002, Raahul Kumar wrote:
> > Greg, go ahead and edit other people's typing. I don't care.
>
> Agreed.
Done.
> Or write it in floating point C.
C'mon. x^y := pow(x,y), that's all.
> > > N*q^Y + N*q^{Y+1} + N*q^{Y+2} + ...
> > > = N*q^Y * (1 + q + q^2 + q^3 + ...)
> > > = N*q^Y / (1-q)
> >
> > Unreadable. Please have a prettier version linked to on the Freeciv website.
>
> I suppose another math person could understand it...
Don't you doubt that ;)
Actually it's secondary school stuff.
> > > * AI autoattack is never activated (probably a good thing too) (PR#1340)
>
> This should be a comment in the document above, not a TODO item. The AI
> doesn't need autoattack. Its own calculation functions are far superior.
This is a proper bug. That is, the autoattack code is called, it takes
the control, iterates through all units but doesn't do anything. See the
bug description.
G.
README.AI
Description: Text document
- [freeciv-ai] Re: README.AI, (continued)
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/27
- [freeciv-ai] Re: README.AI, Per I. Mathisen, 2002/04/27
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/27
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/29
- [freeciv-ai] Re: README.AI, Raimar Falke, 2002/04/29
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/29
- [freeciv-ai] Re: README.AI, Raahul Kumar, 2002/04/29
- [freeciv-ai] Re: README.AI, Per I. Mathisen, 2002/04/30
- [freeciv-ai] Re: README.AI,
Gregory Berkolaiko <=
- [freeciv-ai] Re: README.AI, Raahul Kumar, 2002/04/30
- [freeciv-ai] Re: README.AI, Raimar Falke, 2002/04/30
- [freeciv-ai] Re: README.AI, Raahul Kumar, 2002/04/30
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/30
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