[freeciv-ai] Re: README.AI
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On Fri, 26 Apr 2002, Raimar Falke wrote:
> > * City tile values are not cached; wastes CPU time.
>
> While looking at performance I implemented such thing. Result: very
> small speedup. You just need to flush the cache too often
Ok, I'll remove this point, copy in the text on amortize that I wrote for
settlerscleanup, and then commit it?
I'm a bit disappointed that nobody else has commented on the new
README.AI. Surely, it can't have been perfect. I hope I didn't step on
anybody's toe.
Yours,
Per
Ask not what you can do for your country
Ask what your country did to you
-- KMFDM, Dogma
- [freeciv-ai] Re: Approximate win_chance, (continued)
- [freeciv-ai] Re: Approximate win_chance, Raimar Falke, 2002/04/24
- [freeciv-ai] Re: Approximate win_chance, Raahul Kumar, 2002/04/24
- [freeciv-ai] Re: Approximate win_chance, Ross W. Wetmore, 2002/04/24
- [freeciv-ai] Re: Approximate win_chance, Raimar Falke, 2002/04/25
- [freeciv-ai] Re: Approximate win_chance, Gregory Berkolaiko, 2002/04/25
- [freeciv-ai] Re: Approximate win_chance, Raahul Kumar, 2002/04/25
- [freeciv-ai] README.AI, Mike Kaufman, 2002/04/25
- [freeciv-ai] Re: README.AI, Per I. Mathisen, 2002/04/26
- [freeciv-ai] Re: README.AI, Raimar Falke, 2002/04/26
- [freeciv-ai] Re: README.AI, Mike Kaufman, 2002/04/26
- [freeciv-ai] Re: README.AI,
Per I. Mathisen <=
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/27
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/27
- [freeciv-ai] Re: README.AI, Per I. Mathisen, 2002/04/27
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/27
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/29
- [freeciv-ai] Re: README.AI, Raimar Falke, 2002/04/29
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/29
- [freeciv-ai] Re: README.AI, Raahul Kumar, 2002/04/29
- [freeciv-ai] Re: README.AI, Per I. Mathisen, 2002/04/30
- [freeciv-ai] Re: README.AI, Gregory Berkolaiko, 2002/04/30
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