[Freeciv] Re: Cannons attacking ships?
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On Thu, 1 May 2003, Britton wrote:
>
> On Thu, 1 May 2003, Gregory Berkolaiko wrote:
>
> > On Wed, 30 Apr 2003, Ross Wetmore wrote:
> >
> > > I think you got it backwards ...
> > >
> > > Historically land based cannons were almost useless against ships unless
> > > guarding a narrow waterway like a river. The range is just inadequate.
> > >
> > > Historically ships were always used to blockade ports without fear of
> > > any attack from the land.
> > >
> > > A useful technique would be to let cannon use their *attack* factor
> > > when defending and fortified. When defending, the attacker has come
> > > within range.
> >
> > This would render any attacker useless against a fortified cannon, which
> > is not right.
>
> It would be different from current game mechanics, but not less realistic.
> The practice of beating down enemy cities from ironclads is the weird idea
> really. Giving cannons some more defensive fire against ships would make
> invasions require more land units. Coastal defenses are prohibitively
> expensive for this early on, considering that they have no other use.
Weapons effective
- [Freeciv] Re: Cannons attacking ships?, Per I. Mathisen, 2003/05/01
- [Freeciv] Re: Cannons attacking ships?, Gregory Berkolaiko, 2003/05/01
- [Freeciv] Re: Cannons attacking ships?, Ross Wetmore, 2003/05/01
- [Freeciv] Re: Cannons attacking ships?, Ilkka Lehtoranta, 2003/05/01
- [Freeciv] Re: Cannons attacking ships?, Raimar Falke, 2003/05/02
- [Freeciv] Re: Cannons attacking ships?, Per I. Mathisen, 2003/05/02
- [Freeciv] Re: Cannons attacking ships?, Gregory Berkolaiko, 2003/05/02
- [Freeciv] Re: Cannons attacking ships?, Wawrzyniec Niewodniczanski, 2003/05/02
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