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[Freeciv] Re: Cannons attacking ships?
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To: Britton <fsblk@xxxxxxxxxxxxxx>
Cc: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>, Alan Horkan <horkana@xxxxxxxxxxxx>, <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: Cannons attacking ships?
From: Ilkka Lehtoranta <ilkleht@xxxxxxxxxxx>
Date: Thu, 1 May 2003 22:26:36 +0300 (EEST)

On Thu, 1 May 2003, Britton wrote:

> 
> On Thu, 1 May 2003, Gregory Berkolaiko wrote:
> 
> > On Wed, 30 Apr 2003, Ross Wetmore wrote:
> >
> > > I think you got it backwards ...
> > >
> > > Historically land based cannons were almost useless against ships unless
> > > guarding a narrow waterway like a river. The range is just inadequate.
> > >
> > > Historically ships were always used to blockade ports without fear of
> > > any attack from the land.
> > >
> > > A useful technique would be to let cannon use their *attack* factor
> > > when defending and fortified. When defending, the attacker has come
> > > within range.
> >
> > This would render any attacker useless against a fortified cannon, which
> > is not right.
> 
> It would be different from current game mechanics, but not less realistic.
> The practice of beating down enemy cities from ironclads is the weird idea
> really.  Giving cannons some more defensive fire against ships would make
> invasions require more land units.  Coastal defenses are prohibitively
> expensive for this early on, considering that they have no other use.

Weapons effective



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