Complete.Org: Mailing Lists: Archives: freeciv: April 2003:
[Freeciv] Re: Technology
Home

[Freeciv] Re: Technology

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Technology
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sun, 13 Apr 2003 16:46:10 +0200

On Sun, Apr 13, 2003 at 04:19:32PM +0200, Thomas Strub wrote:
> 
> When Raimar presented the CMA at FUADEC is said to him that CMA is
> rather useless without that triggers, but he said it would be to
> complicate to have sizedependend rules. 
> 
> A production MA like you describe it would be a big help for playing.
> Hope someone will code it sometime (For a better AI we need it anyway.)

Triggers for everything (not only CMA) are a good thing, but I want this
flexible and scriptable, so the UI is the main problem, and I don't think
a GUI makes much sense.

I certainly don't want another CMA option.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


[Prev in Thread] Current Thread [Next in Thread]