[Freeciv] Re: Technology
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On Sun, Apr 13, 2003 at 04:19:32PM +0200, Thomas Strub wrote:
>
> When Raimar presented the CMA at FUADEC is said to him that CMA is
> rather useless without that triggers, but he said it would be to
> complicate to have sizedependend rules.
>
> A production MA like you describe it would be a big help for playing.
> Hope someone will code it sometime (For a better AI we need it anyway.)
Triggers for everything (not only CMA) are a good thing, but I want this
flexible and scriptable, so the UI is the main problem, and I don't think
a GUI makes much sense.
I certainly don't want another CMA option.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
[Freeciv] Re: Technology, Per I. Mathisen, 2003/04/13
[Freeciv] Re: Technology, Christian Knoke, 2003/04/13
- [Freeciv] Re: Technology, Arnstein Lindgard, 2003/04/13
- [Freeciv] Re: Technology, David Paigen, 2003/04/13
- [Freeciv] Re: Technology, Christian Knoke, 2003/04/13
- [Freeciv] Re: Technology, David Paigen, 2003/04/13
- [Freeciv] Re: Technology, Thomas Strub, 2003/04/13
- [Freeciv] Re: Technology, Raimar Falke, 2003/04/14
- [Freeciv] Re: Technology, Christian Knoke, 2003/04/14
- [Freeciv] Re: Technology, Raimar Falke, 2003/04/14
[Freeciv] Re: Technology, Raimar Falke, 2003/04/14
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