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[Freeciv] Re: ICS : Are map resources part of the problem?
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[Freeciv] Re: ICS : Are map resources part of the problem?

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: ICS : Are map resources part of the problem?
From: Mathias Uhlmann <Mathias.Uhlmann@xxxxxx>
Date: Tue, 06 Feb 2001 20:29:08 +0100
Reply-to: muhlmann@xxxxxxxxxxxxxxxxxxxxxxxx

Hi!

Torben Schulz wrote:

> hi list
>
> > > here is an idea I just had about this probleme :
> > > In reflect of reality, in the early ages of a civilisation, lot of
> > > small towns is (or may be) just the good way.
> >
> > And they were sometimes founded really close to each other. So smallpox ist
> > realistic.
>
> well, correct me if i'm wrong, but the shortest distance i've found in
> the real world was between nimrud and niniveh. it was about 100km, which
> is quite a big distance, isn't it? i cannot believe that in freeciv one
> tile is equal to 100km2, because this would give every city a potental
> farmland of 2100km2 with a diameter of about 500km. afaik even the
> biggest cites in the world haven't such a big area.
> so i don't think that smallpox is realistic. in the opposide, in the
> early ages there were only some big centers supported by their
> surrounding regions.

Maybe you go to far back. In medieval times cities were founded close to each
other. As an example you might take Jena and Lobeda which are only a few
kilometers apart. And this happened all around Germany. And I would be very
surprised if not in the rest of Europe too.


> regards torben

Ciao.
Mathias.





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