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[Freeciv] Re: ICS : Are map resources part of the problem?
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[Freeciv] Re: ICS : Are map resources part of the problem?

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To: Freeciv <freeciv@xxxxxxxxxxx>
Subject: [Freeciv] Re: ICS : Are map resources part of the problem?
From: Torben Schulz <torben@xxxxxxxxxxx>
Date: Tue, 06 Feb 2001 16:15:08 +0100

hi list

> > here is an idea I just had about this probleme :
> > In reflect of reality, in the early ages of a civilisation, lot of
> > small towns is (or may be) just the good way.
> 
> And they were sometimes founded really close to each other. So smallpox ist
> realistic.

well, correct me if i'm wrong, but the shortest distance i've found in
the real world was between nimrud and niniveh. it was about 100km, which
is quite a big distance, isn't it? i cannot believe that in freeciv one
tile is equal to 100km², because this would give every city a potental
farmland of 2100km² with a diameter of about 500km. afaik even the
biggest cites in the world haven't such a big area.
so i don't think that smallpox is realistic. in the opposide, in the
early ages there were only some big centers supported by their
surrounding regions.

regards torben

-- 
sender:   torben schulz 
email:    torben@xxxxxxxxxxx
homepage: http://caffeine.tsx.org




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