[Freeciv] Re: ICS : Are map resources part of the problem?
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"R. Miller" <richere@xxxxxxxxxxxx> wrote:
Hello, Mike,
Thanks for the excellent synopsis. It's reassuring to learn that some of
the people behind FreeCiv want to take it in a "civilised" direction and
not concentrate exclusively on war. I don't think my wife would have spent
as many early morning hours playing Civ against
me ( and beating me ) if it had been strictly a wargame - her favourite
Wonders were the Great Wall and the United Nations. For myself, I only
played the "Bloodlust" option twice in the years we played the game, and
found it thouroughly unsatisfying.
Believe me, it is doubly reassuring to learn that some of the players
actually agree with my point of view. You can read more about my effort to
cure ICS at
http://www.geocities.com/CapeCanaveral/6673/freeciv/nopox.html
and it should also appear on the Freeciv website very soon.
So, if FreeCiv were to become a wargame, I would drop it;
I would be interested in seeing a poll of player's sentiments in this
regard - has it been done, yet?
There is currently a poll running on the website concerning ICS, and
approximately half of those who responded said they dislike smallpox.
However, people can't seem to agree on the best way to fix it. Furthermore,
most Freeciv players are so used to it that they would oppose any effort to
curb expansion and/or warfare, and it's going to be a long and hard battle
to change all that.
One can only hope.
Mike
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[Freeciv] Re: ICS : Are map resources part of the problem?, Mike Jing, 2001/02/06
[Freeciv] Re: ICS : Are map resources part of the problem?, Luis Palma, 2001/02/12
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