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[Freeciv] Re: Experience and questions after some games
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[Freeciv] Re: Experience and questions after some games

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Experience and questions after some games
From: Tony Stuckey <stuckey@xxxxxxxxxxxxxxxxx>
Date: Thu, 24 Feb 2000 19:02:50 -0600

On Fri, Feb 25, 2000 at 11:54:02AM +1100, David Pfitzner wrote:
> I suggest that some setting make barbarians in huts behave like
> they used to: kill the unit, but don't actually generate any
> barbarian units.  That way there is a potential bad outcome 
> (lose your unit), but not the possibility (at this hypothetical 
> setting) of having your civilisation actually over-run by the 
> barbarians.

        Civ1 and Civ2 seemed to change the rules for Barbarians.  Combat
was strikingly ineffective on their part.  Frequently seeing 5 Horsemen
come out of a hut early on still meant that your Veteran Warrior would
survive all of their attacks.

        We might just want to make fewer units.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"And they said work hard, and die suddenly, because it's fun."
        -Robyn Hitchcock.



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