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[Freeciv] Re: Experience and questions after some games
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To: Jake Kesinger <kesinger@xxxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Experience and questions after some games
From: Paul Zastoupil <paulz@xxxxxxxx>
Date: Wed, 23 Feb 2000 09:57:38 -0800

Jake Kesinger wrote:
> 
> On Wed, 23 Feb 2000, Paul Zastoupil wrote:
> 
> > Raimar Falke wrote:
> > >         7) Score: I have used civscore2gnuplot and while looking at the
> > >                 diagrams, I ask myself what happened at this time. Why 
> > > this big
> > >                 increase/decrease? Is there an option to enable some more
> > >                 output? I would like to read afterwards when a player
> > >                 researched a tech and what tech and when he/she/it 
> > > changed the
> > >                 government type.
> >
> > This is an interesting idea, a gamelog that has messages about who does
> > what.  I would like to integrate that into civserver if anyone ever does
> > it.
> 
> What, you mean like the gamelog?
> 
> $ civserver -g mygamelog
> > set gamelog [whatever]
> 
> Sample log with gamelog=40,
> [snip worldmap]
> -4000 Swedes discover Pottery (Hut)
> -4000 Lithuanians discover Alphabet (Hut)
> -4000 Japanese discover Masonry (Hut)
> -4000 Barbarians form a Despotism
> -3950 Spanish lose an Explorer to the Barbarians
> -3950 Stockholm (54, 39) founded by the Swedes
> -3950 Tokyo (69, 39) founded by the Japanese
> -3900 Vilnius (14, 11) founded by the Lithuanians
> -3900 Japanese discover Alphabet (Hut)
> -3850 Barbarians lose a Horsemen to the Lithuanians
> -3850 Uppsala (55, 42) founded by the Swedes
> -3850 Babylon (50, 10) founded by the Babylonians
> [snip]
> 
> Different levels of gamelog produce different levels of output; 40 is
> the maximum verbosity.

Duh I fogot all about this..  I think I will somehow integrate this into
civserver, although there are currently some larger "issues" with
civserver.


-- 
Paul Zastoupil



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