[Freeciv-Dev] (PR#12706) Events framework
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >
> [jdorje - Mon May 02 15:22:22 2005]:
>
> It is basically no good to have the event types be enumerated in two
> separate places.
After discussion with Jason, it was decided that it is best to have
message event types defined in a ruleset file. Doing this will require
changes to client/ common/ and server/ to unify this code.
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/02
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework,
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/06
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/23
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 2005/05/24
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/24
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/24
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