[Freeciv-Dev] Re: (PR#12706) Events framework
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12706 >
Effects are not designed to be used for discrete events, and where they
are used (for spaceship events for instance) it's very ugly. It's as
simple as that.
If you want to add continuous effects, use the effects interface (but
note that it's more complicated in 2.0.99 than it was in 2.0 - the
2.0.99 design should be the final one although we may make it more
user-friendly). If you want to add discrete events, use the events
interface.
-jason
- [Freeciv-Dev] (PR#12706) Events framework, (continued)
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/03
- [Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/03
- [Freeciv-Dev] (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/06
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/23
- [Freeciv-Dev] Re: (PR#12706) Events framework, Per I. Mathisen, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Jason Short, 2005/05/24
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/24
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework,
Jason Short <=
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Vasco Alexandre da Silva Costa, 2005/05/24
- [Freeciv-Dev] Re: (PR#12706) Events framework, Peter Schaefer, 2005/05/25
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/26
- [Freeciv-Dev] (PR#12706) Events framework, Guest, 2005/05/26
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