[Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10125 >
The bug is in README.effects. This patch fixes it.
Nuclear and hydro plant reduce pollution by 50%. Recycling center
reduces it by 66%. However the way this is done these two are not
cumulative. So if you have both of them you'll only get a 66%
reduction. I'm not sure if this is desired, but it's perfectly legal.
It should however be explained in the helptext.
jason
? drawn_sprites.diff
? ftwl.diff
? settler_recursion_crash
? client/tilespec.diff
Index: data/default/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/buildings.ruleset,v
retrieving revision 1.52
diff -u -r1.52 buildings.ruleset
--- data/default/buildings.ruleset 13 Sep 2004 15:54:53 -0000 1.52
+++ data/default/buildings.ruleset 15 Sep 2004 15:36:03 -0000
@@ -594,7 +594,7 @@
sound_alt = "b_generic"
helptext = _("\
Reduces the amount of pollution generated by production in a city\
- by 50%. It also\
+ by 50% unless a recycling center is present. It also\
increases the shield production of a Factory or Mfg. Plant in the\
city: a Factory and a Hydro Plant together give a 75% production\
bonus, and a Factory, Mfg. Plant and Hydro Plant together give\
@@ -747,7 +747,7 @@
sound_alt = "b_generic"
helptext = _("\
Reduces the amount of pollution generated by production in a city\
- by 50%. It also\
+ by 50% unless a recycling center is available. It also\
increases the shield production of a Factory or Mfg. Plant in\
the city: a Factory and a Nuclear Plant together give a 75%\
production bonus, and a Factory, Mfg. Plant and Nuclear Plant\
Index: doc/README.effects
===================================================================
RCS file: /home/freeciv/CVS/freeciv/doc/README.effects,v
retrieving revision 1.3
diff -u -r1.3 README.effects
--- doc/README.effects 13 Sep 2004 15:54:53 -0000 1.3
+++ doc/README.effects 15 Sep 2004 15:36:04 -0000
@@ -70,9 +70,8 @@
"Pollu_Pop_Pct" - decreases pollution caused by population by AMOUNT
percent
-"Pollu_Prod_Pct"- multiplies pollution caused by shield production by
- AMOUNT percent (applied after Pollu_Prod_Adj;
- multiple effects are multiplicative)
+"Pollu_Prod_Pct"- divides pollution caused by shield production by a
+ factor of AMOUNT
"Prod_Add_Tile" - each worked tile produces AMOUNT additional shield
production
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct,
Jason Short <=
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Per I. Mathisen, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Jason Short, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Per I. Mathisen, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Mike Kaufman, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Jason Short, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Per I. Mathisen, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Jason Short, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Vasco Alexandre da Silva Costa, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Vasco Alexandre da Silva Costa, 2004/09/15
- [Freeciv-Dev] Re: (PR#10125) Pollu_Prod_Pct, Vasco Alexandre da Silva Costa, 2004/09/15
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