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[Freeciv-Dev] Re: (PR#7364) triremes never sink in high sea
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[Freeciv-Dev] Re: (PR#7364) triremes never sink in high sea

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Subject: [Freeciv-Dev] Re: (PR#7364) triremes never sink in high sea
From: "Genevieve Gracian" <ggracian@xxxxxxx>
Date: Mon, 2 Feb 2004 12:13:21 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7364 >

On Mon, 2 Feb 2004 04:49:19 -0800
"Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx> wrote:

> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7364 >
> 
> On Sun, Feb 01, 2004 at 09:43:34AM -0800, Genevieve Gracian wrote:
> > 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7364 >
> > 
> > Hello,
> > 
> > On today's cvs head triremes don't sink anymore in high sea.
> 
> How was this savegame created? It shows that you research an invalid
> tech.

Hrm... I already had this savegame problem (see PR#6987). After a few
tries, think that the techlevel option messes up the savegame when 
saving a game manually in the middle of a turn. Savegames created
automatically seem to be ok.

-- 
G. Gracian




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