[Freeciv-Dev] Re: (PR#6918) GUI for CMA should allow zero weights
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[Freeciv-Dev] Re: (PR#6918) GUI for CMA should allow zero weights | 
 
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From:  | 
"Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx> | 
 
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Date:  | 
Mon, 2 Feb 2004 10:29:54 -0800 | 
 
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rt@xxxxxxxxxxx | 
 
 
 
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6918 >
On Fri, Jan 30, 2004 at 10:37:28PM -0800, Jason Short wrote:
> Here's a patch.
I've been running with essentially this patch for a while without
problems.
> As a side note, I think the *default* parameters for the citydlg CMA
> should be the same as the parameters the server uses.  This could be
> encoded simply using a static array.  It would let the player know what
> they are changing.
We should put an array indexed by stat in common/aicore/cm.h (right
after where the cm_stat enum is defined).  That way each client and the
ai code can all use the same, centrally-located default weights.  We can
argue about what those weights should be, later (I think 1 for
everything except trade and lux, which should be 0).
        -- Benoît
 
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