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[Freeciv-Dev] Re: (PR#7021) fighting ICS (was: allies give all their tec
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[Freeciv-Dev] Re: (PR#7021) fighting ICS (was: allies give all their tec

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To: vanevery@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7021) fighting ICS (was: allies give all their techs for nothing)
From: "Andy Smith" <andy@xxxxxxxxxxxxxx>
Date: Mon, 15 Dec 2003 14:46:49 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7021 >

On Mon, Dec 15, 2003 at 01:47:23PM -0800, Brandon J. Van Every wrote:
> Someone else observed that in the real world, podunk farming
> hamlets cannot chuck out Destroyers.  So, how about a city has to
> be a certain size if you want to build a certain kind of unit?

I like this.  Maybe a ratio between shield output of the city per
turn, and total shield cost of the unit?

I think shield output of the city should be considered rather than
size, to allow for small cities that have capitalised on good
resources (iron, oil) to build more advanced units.




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