[Freeciv-Dev] Re: (PR#3565) End of turn moves
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On Tue, Sep 23, 2003 at 10:18:14AM -0700, Christian Knoke wrote:
> On Tue, Sep 23, 2003 at 09:55:27AM -0700, Thomas Strub wrote:
> >
> > But it's not a big step to a fair game, and the drawbacks are to big in
> > my opinion.
>
> Ok, then forget about this. Just an idea.
>
> What about autoattack for units in cities. There was a patch some time ago.
> This should help against surprise attacks.
I've written a patch for serverside autoattack not only for cities, but
the maintainers didn't like it.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
- [Freeciv-Dev] (PR#3565) End of turn moves, John Wheeler, 2003/09/22
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves,
ue80@xxxxxxxxxxxxxxxxxxxxx <=
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Paul Zastoupil, 2003/09/23
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