[Freeciv-Dev] (PR#3565) End of turn moves
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[ue80@xxxxxxxxxxxxxxxxxxxxx - Fri Feb 28 19:03:32 2003]:
> i really dislike end of turn moves.
> People use that trick to get nearer to enemy cities and the defending
> person has no chance to react.
You know, that's why pretty much as soon as I make first contact, I
build at least warriors in every city. Sure, it costs a shield every
turn, but I generally think it's worth it to get some warning to react.
One thing that might help is having a client option to automatically
focus when a new enemy comes into site. Another possibility is have the
option for a message when an enemy comes within the city radius.
--
++JohnWheeler
- [Freeciv-Dev] (PR#3565) End of turn moves,
John Wheeler <=
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/09/23
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- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Christian Knoke, 2003/09/23
- Message not available
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, ue80@xxxxxxxxxxxxxxxxxxxxx, 2003/09/23
- Message not available
- [Freeciv-Dev] Re: (PR#3565) End of turn moves, Paul Zastoupil, 2003/09/23
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