[Freeciv-Dev] Re: (PR#3489) Patch to add new generator
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On Fri, Sep 12, 2003 at 05:36:05PM -0700, Per I. Mathisen wrote:
>
> Perhaps supply new ruleset where units have more movement points?
>
> Or, each map could have a movement point multiplier, which we for starters
> can apply to move rate, but later perhaps can replace SINGLE_MOVE with.
come on Per. This is a solution for no problem. The obvious is simply to
start players closer together. That's the point isn't it? Why complicate
things so?
-mike
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Gregory Berkolaiko, 2003/09/12
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Per I. Mathisen, 2003/09/12
- Message not available
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator,
Mike Kaufman <=
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Per I. Mathisen, 2003/09/13
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Gregory Berkolaiko, 2003/09/13
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 2003/09/14
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 2003/09/16
[Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 2003/09/19
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