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[Freeciv-Dev] Re: (PR#977) Re: Re: (PR#4632) Connect Dialog updated
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[Freeciv-Dev] Re: (PR#977) Re: Re: (PR#4632) Connect Dialog updated

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Cc: vasc@xxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#977) Re: Re: (PR#4632) Connect Dialog updated
From: "Daniel L Speyer" <dspeyer@xxxxxxxxxxx>
Date: Thu, 28 Aug 2003 05:38:46 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Christian Knoke wrote:

>On Wed, Aug 27, 2003 at 11:59:00PM -0700, Reinier Post wrote:
>  
>
>>On Tue, Aug 26, 2003 at 09:34:53AM -0700, Daniel L Speyer wrote:
>>    
>>
>>>Christian Knoke wrote:
>>>      
>>>
>>[...]
>>
>>    
>>
>>>>Could you make it, that 'save' always uses server save command?
>>>>When I load a game, and use save later, it always overwrites my file.
>>>>
>>>>        
>>>>
>>>That's what any GUI application does.  I think rule-of-least-surprise 
>>>favors the current behavior.
>>>      
>>>
>>I would be annoyed by the overwriting as well.
>>
>>Perhaps it is a good solution to also have a "Save As civgameXXX"-
>>command, where civgameXXX is the name that would be used by the autosave?
>>The problem is that this name changes all the time, so the menu would
>>have to be updated.  An alternative is to call the command "Save As Autosave".
>>    
>>
>
>I would come to the same suggestion.
>  
>
OK, if people want it, I'll throw it in.  Seems silly to me, but so what?

--Daniel

>Christian
>
>  
>





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