[Freeciv-Dev] Re: (PR#4632) Connect Dialog updated
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#4632) Connect Dialog updated |
From: |
"Daniel L Speyer" <dspeyer@xxxxxxxxxxx> |
Date: |
Tue, 26 Aug 2003 09:34:53 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Christian Knoke wrote:
>On Tue, Aug 26, 2003 at 03:04:33AM -0700, Christian Knoke wrote:
>
>
>>On Mon, Aug 25, 2003 at 03:10:44PM -0700, Daniel L Speyer wrote:
>>
>>
>>>Christian Knoke wrote:
>>>
>>>
>>>>On Sun, Aug 24, 2003 at 08:56:53PM -0700, Daniel L Speyer wrote:
>>>>
>>>>
>
>[conndlg11]
>
>
>
>>>>For 'save', the savegame name generation isn't used.
>>>>
>>>>
>>>>
>>>>
>>>Would you really want it to be? I save games with intelligable names,
>>>and ones that autosave *won't* overwrite.
>>>
>>>
>>>
>>>>'load' doesn't try to append '.gz' to filename
>>>>
>>>>
>>>>
>>>>
>>>We're getting the name from a load file dialog, the user probably
>>>double-clicked -- we shouldn't mess with the name we're given.
>>>
>>>
>>accepted.
>>
>>
>
>Could you make it, that 'save' always uses server save command?
>When I load a game, and use save later, it always overwrites my file.
>
>
That's what any GUI application does. I think rule-of-least-surprise
favors the current behavior.
>Another crash:
>
>After a game has been started (units blinking) ->
>Server Opt ongoing -> SIG11
>
I can't duplicate this. What's your environment? Can you send a core file?
Thanks,
--Daniel Speyer
>
>1232 }else if (permwin[pregame_flag] &&
>(gdb) bt
>#0 0x080aecf1 in change_server_options (opts=0x834c67d "") at
>repodlgs.c:1232
>#1 0x08075b8c in handle_page_msg (packet=0x834c330) at packhand.c:843
>#2 0x08066729 in handle_packet_input (packet=0x834c330, type=42) at
>civclient.c:316
>#3 0x08069bd3 in input_from_server (fd=6) at clinet.c:344
>#4 0x0809d6d2 in get_net_input (data=0x0, fid=6, condition=GDK_INPUT_READ)
> at gui_main.c:1183
>#5 0x40194934 in gdk_io_invoke () from /usr/lib/libgdk-1.2.so.0
>#6 0x401c63b0 in g_io_unix_dispatch () from /usr/lib/libglib-1.2.so.0
>#7 0x401c7c46 in g_main_dispatch () from /usr/lib/libglib-1.2.so.0
>#8 0x401c8273 in g_main_iterate () from /usr/lib/libglib-1.2.so.0
>#9 0x401c843c in g_main_run () from /usr/lib/libglib-1.2.so.0
>#10 0x400e076c in gtk_main () from /usr/lib/libgtk-1.2.so.0
>#11 0x0809d136 in ui_main (argc=1, argv=0xbffff604) at gui_main.c:997
>#12 0x0806661f in main (argc=5, argv=0xbffff604) at civclient.c:247
>#13 0x4034e7ee in __libc_start_main () from /lib/libc.so.6
>
>Christian
>
>
>
- [Freeciv-Dev] (PR#5394) Connect Dialog updated, Daniel L Speyer, 2003/08/24
- Message not available
- [Freeciv-Dev] (PR#4632) Re: (PR#5394) Connect Dialog updated, Christian Knoke, 2003/08/25
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Re: (PR#5394) Connect Dialog updated, Daniel L Speyer, 2003/08/25
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Re: (PR#5394) Connect Dialog updated, Christian Knoke, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated, Christian Knoke, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated,
Daniel L Speyer <=
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated, Christian Knoke, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated, Daniel L Speyer, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated, Christian Knoke, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Connect Dialog updated, Daniel L Speyer, 2003/08/27
- Message not available
- [Freeciv-Dev] (PR#977) Re: Re: (PR#4632) Connect Dialog updated, Reinier Post, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Re: Re: (PR#4632) Connect Dialog updated, Christian Knoke, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#977) Re: Re: (PR#4632) Connect Dialog updated, Daniel L Speyer, 2003/08/28
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Re: (PR#5394) Connect Dialog updated, Daniel L Speyer, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Re: (PR#5394) Connect Dialog updated, Christian Knoke, 2003/08/26
- Message not available
- [Freeciv-Dev] Re: (PR#4632) Re: (PR#5394) Connect Dialog updated, Daniel L Speyer, 2003/08/26
|
|