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[Freeciv-Dev] Re: (PR#1870) borders patch feedback
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[Freeciv-Dev] Re: (PR#1870) borders patch feedback

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Subject: [Freeciv-Dev] Re: (PR#1870) borders patch feedback
From: "Ben Webb" <ben@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 4 Jul 2003 06:03:15 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Jul 04, 2003 at 05:22:19AM -0700, ChrisK@xxxxxxxx wrote:
> Ok. I'm referring to non-iso now. Your borders are circles around cities.
> That means it is easier to attack from a corner, diagonally. This has some
> drawbacks, but why not. It's fun :)
> 
> But your circles are ugly circles, because you do int(), not round(), to
> determine whether a tile is own territory.

Ah, right; I see what you mean now. Yes, I agree with you that it looks
nicer, and I'll incorporate a similar fix in the next version of the
patch.

        Ben
-- 
ben@xxxxxxxxxxxxxxxxxxxxxx         http://bellatrix.pcl.ox.ac.uk/~ben/
"640K ought to be enough for anybody."
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