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[Freeciv-Dev] Re: (PR#1870) borders patch feedback
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[Freeciv-Dev] Re: (PR#1870) borders patch feedback

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To: ben@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#1870) borders patch feedback
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Fri, 4 Jul 2003 04:56:52 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Jul 04, 2003 at 04:42:52AM -0700, Ben Webb wrote:
> On Thu, Jul 03, 2003 at 01:44:04PM -0700, ChrisK@xxxxxxxx wrote:
> > I get
> > 1: Tile at ï¿Å?rebro->1,3 marked as empty but worked by ï¿Å?rebro!
> > 1: 0,36 is listed as being worked by ï¿Å?rebro on the map, but 
> > ï¿Å?rebro lists the
> > tile 1,3 as having status 0
> > 
> > Spiel gespeichert als 'borders+0320.sav.gz'
> > 
> > continously. ï¿Å?rebro is not on my map. Not reproducible. Savegame 
> > attached.
> 
> It's not in the savegame either. Do these messages only start appearing
> after 300AD? If so, send one of those later savegames, please. I will see
> if I can reproduce this (my best guess at the moment is that the Swedes
> found a friendly city when they investigated a hut). It won't be
> directly reproducable from the savegame because borders are recalculated
> from scratch when you load the game.

They started when I have loaded that savegame the first time, to continue my
game. They didn't appear when I did it again. So your guess with a hut is
probably true. Here is a later savegame attached.

Christian 

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

Attachment: borders+0400.sav.gz
Description: borders+0400.sav.gz


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