[Freeciv-Dev] Re: (PR#4326) Pathfinding
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On Tue, Jun 03, 2003 at 01:21:04PM -0700, Raimar Falke wrote:
> On Sat, May 31, 2003 at 12:20:49PM -0700, ChrisK@xxxxxxxx wrote:
> >
> > Problem No. 3:
> >
> > With the old code, I was able to send a land unit (not marine) from a ship
> > into an empty enemy city. It knew that the direct way was impossible and did
> > chose a way from ship onto land, from land into city.
> >
> > The new code throws an error: only marines can attack from sea.
>
> This seems interresting. It should find the correct path. Do you have
> a savegame?
Attack Lahore.
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
path3.sav.gz
Description: path3.sav.gz
[Freeciv-Dev] Re: (PR#4326) Pathfinding, Raimar Falke, 2003/06/03
[Freeciv-Dev] Re: (PR#4326) Pathfinding, Gregory Berkolaiko, 2003/06/06
[Freeciv-Dev] Re: (PR#4326) Pathfinding, Gregory Berkolaiko, 2003/06/06
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