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[Freeciv-Dev] Re: (PR#4326) Pathfinding
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[Freeciv-Dev] Re: (PR#4326) Pathfinding

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Subject: [Freeciv-Dev] Re: (PR#4326) Pathfinding
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Tue, 3 Jun 2003 14:12:29 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Jun 03, 2003 at 01:21:04PM -0700, Raimar Falke wrote:
> On Sat, May 31, 2003 at 12:20:49PM -0700, ChrisK@xxxxxxxx wrote:
> > 
> > Problem No. 3:
> > 
> > With the old code, I was able to send a land unit (not marine) from a ship
> > into an empty enemy city. It knew that the direct way was impossible and did
> > chose a way from ship onto land, from land into city.
> > 
> > The new code throws an error: only marines can attack from sea.
> 
> This seems interresting. It should find the correct path. Do you have
> a savegame?

Attack Lahore.

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

Attachment: path3.sav.gz
Description: path3.sav.gz


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