[Freeciv-Dev] Re: worker unit
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On Wed, May 07, 2003 at 09:53:40AM +0000, Per I. Mathisen wrote:
> Will either of those two do? If so, I have a patch to add a worker unit to
> the default ruleset, inspired by Civ 3. It makes the Settlers unit the
> only one that can found cities, removes its possibility of upgrade and
> adds a Workers unit that can be upgraded into an Engineer.
I don't like that you remove the "Settlers" from the settlers. Settlers
are really expensive and when they can't do something until you found a
spot to build a new city. Additional i don't like that there is no 2
moving settler in later game.
I think there should be 4 units. 2 Settler/worker. 2 Worker.
Thomas
[Freeciv-Dev] Re: worker unit, Christian Knoke, 2003/05/07
[Freeciv-Dev] Re: worker unit, Andreas Røsdal, 2003/05/07
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