[Freeciv-Dev] Re: worker unit
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Per I. Mathisen wrote:
I've been looking for a graphics for a worker unit for some time, and
finally, now I have two.
The first is one I managed to draw myself:
http://www.leftist.net/perrin/units.png
The other was drawn by 'mur' in #freeciv:
http://www.leftist.net/perrin/units_mod.png
Will either of those two do? If so, I have a patch to add a worker unit to
the default ruleset, inspired by Civ 3. It makes the Settlers unit the
only one that can found cities, removes its possibility of upgrade and
adds a Workers unit that can be upgraded into an Engineer.
The patch is attached. The AI already knows when to build Workers and
when to build Settlers.
- Per
Workers are cheaper to build than settlers in Civ3, they cost only 10.
Why not make it similar in freeciv?
Andreas Røsdal
[Freeciv-Dev] Re: worker unit, Christian Knoke, 2003/05/07
[Freeciv-Dev] Re: worker unit,
Andreas Røsdal <=
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