[Freeciv-Dev] Re: (PR#3516) Save files to large and redundant
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, Feb 26, 2003 at 10:44:30AM -0800, Reinier Post wrote:
> But if civserver gets tar support it can be made to compress and
> uncompress as appropriate so it would perform the equivalent of
> this:
Tar support for better compression? When is the size a problem? Since
you don't run many games in parallel size is IMHO only a problem for
archived savegames. And here you can use tar by hand. With a post-game
script for example.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Microsoft DNS service terminates abnormally when it recieves a response
to a DNS query that was never made.
Fix Information: Run your DNS service on a different platform."
-- MS service information on bugtraq
|
|