[Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911)
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Freeciv Developers <freeciv-dev@xxxxxxxxxxx> |
Subject: |
[Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Tue, 3 Sep 2002 17:49:08 +0200 |
On Tue, Sep 03, 2002 at 10:40:02AM +0200, Christian Knoke wrote:
> > > How about restricting ALLOW_HACK to connections from localhost?
>
> Yes.
It's still a hack: civserver typically runs on a multiuser system.
Besides, I may want to control it remotely. On civserver.freeciv.org
for example, the libraries required for civclient aren't even installed.
The real solution is to to use some kind of public key system, e.g.
generate a matching key pair, use one half to start the server and
the other half to start the client, and make the connection initiation
support checking for the match.
--
Reinier
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), (continued)
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Christian Knoke, 2002/09/02
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Per I. Mathisen, 2002/09/02
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Mike Kaufman, 2002/09/02
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Christian Knoke, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Per I. Mathisen, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Christian Knoke, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Reinier Post, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Mike Kaufman, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Christian Knoke, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Mike Kaufman, 2002/09/03
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911),
Reinier Post <=
- [Freeciv-Dev] Re: new connect dialog (ver 2) (PR#1911), Christian Knoke, 2002/09/03
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