[Freeciv-Dev] Re: Civ3 extensions to FreeCiv
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On Tue, Jul 09, 2002 at 11:09:40PM +0100, Andrew John Hughes wrote:
> There has been some recent discussion on the freeciv@xxxxxxxxxxx mailing list
> on extending FreeCiv with some of the features of the new Civ3. I was
> wondering what the thoughts of the current developers were on doing this and
> if it could be achieved.
> For myself, I would like to get involved on developing FreeCiv, having
> enjoying playing FreeCiv and Civ I, II, and III, and this is a particular
> area I would be interested in working on. I think it would be best achieved
> by adding the features as options to freeciv in the form of rules and server
> options, as it doesn't really warrant complete seperation from the Civ I and
> II compatability currently in FreeCiv.
At least some of the features necessary for Civ3 support
are/will be provided by the FreecivAC patches (http://freecivac.sf.net/).
The aim has always been to add the extra functionality needed for SMAC
compatibility by extending the rulesets. I personally am currently
working on extending impr-gen effects to government and nation types, so
what you and Raimar mention about "special skills" for nations should be
easily configurable within the rulesets Real Soon Now.
I don't have a copy of Civ3, so don't know its rules all that
well, but extra features that are similar to those added in SMAC should
be relatively easy to add support for. I personally am not working on
more Civ3-specific stuff such as culture and resources, although other
developers may be looking at that.
Ben
--
ben@xxxxxxxxxxxxxxxxxxxxxx http://bellatrix.pcl.ox.ac.uk/~ben/
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