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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Civ3 extensions to FreeCiv
From: Andrew John Hughes <hughes2002@xxxxxxxxxxxxxx>
Date: Wed, 10 Jul 2002 12:27:25 +0100
Reply-to: hughes2002@xxxxxxxxxxxxxx

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Yeah, I mean citizens - not sure on the effect on units.  I do know for 
definite, that workers are French/English/etc.

Andrew :-)

On Wednesday 10 July 2002 12:16 am, Per I Mathisen wrote:
> On Tue, 9 Jul 2002, Andrew John Hughes wrote:
> > There has been some recent discussion on the freeciv@xxxxxxxxxxx mailing
> > list on extending FreeCiv with some of the features of the new Civ3.  I
> > was wondering what the thoughts of the current developers were on doing
> > this and if it could be achieved.
>
> Of course it can be achieved. Just write the code :) As long as it is
> optional, it should be ok.
>
> > Civ3 support would also make use of the nation representation, which
> > ,as far as I can see, relates to little more than the flag.  Civ3 has
> > unique units and attitudes/special skills for the nations, which could be
> > incorporated.  The units also carry their nationality (simply adding
> > Nation_Type_id to the unit struct should sort this) and are more disposed
> > towards that nation, although they can eventually be assimilated (related
> > to the culture of the two nations).
>
> Don't you mean citizens here, not units?
>
> >  This would mean, however, that each nation
> > could only take part in the game once, limiting the number of players -
> > don't know if this is already in place anyway.
>
> It is. A nation can only be played by one player.
>
> Yours
> Per

- -- 
Andrew :-)
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