[Freeciv-Dev] Re: [RFC][Patch] AI can fly v2 (fwd)
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On Thu, 11 Apr 2002 per@xxxxxxxxxxx wrote:
> Observations:
I forgot to ask... do you plan on implementing carriers too? They are not
very good at present, but in some rulesets they might (should!) be. The
key variables to check is aircraft movement rate compared to ship movement
rate, and aircraft attack power compared to ship defense power.
Also, carriers are mighty cute. Don't you think? ;-)
Yours,
Per
"Treason doth never prosper: what's the reason?
Why, if it prosper, none dare call it treason."
-- Sir John Harrington (1561-1612)
[Freeciv-Dev] Re: [RFC][Patch] AI can fly v2 (fwd), Gregory Berkolaiko, 2002/04/12
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